// -- weapon options #define CHOICE_HEADSHOTS_TEXT "@MPUI_RULES_HEADSHOTS_ONLY" #define CHOICE_HEADSHOTS_DVAR "scr_game_onlyheadshots" #define CHOICE_HEADSHOTS_DVARTEXT CHOICE_HEADSHOTS_DVAR"_text" #define CHOICE_HEADSHOTS_SHOW 1 #define CHOICE_HEADSHOTS_STRLIST { "@MENU_DISABLED" 0 "@MENU_ENABLED" 1} #ifndef PC #define CHOICE_HEADSHOTS_EXEC exec "toggle "CHOICE_HEADSHOTS_DVAR" 0 1"; play "mouse_click"; #else #define CHOICE_HEADSHOTS_EXEC play "mouse_click"; #endif #define CHOICE_PERKS_TEXT "@MPUI_RULES_ALLOW_PERKS" #define CHOICE_PERKS_DVAR "scr_game_perks" #define CHOICE_PERKS_DVARTEXT CHOICE_PERKS_DVAR"_text" #define CHOICE_PERKS_SHOW 1 #define CHOICE_PERKS_STRLIST { "@MENU_DISABLED" 0 "@MENU_ENABLED" 1} #ifndef PC #define CHOICE_PERKS_EXEC exec "toggle "CHOICE_PERKS_DVAR" 0 1"; play "mouse_click"; #else #define CHOICE_PERKS_EXEC play "mouse_click"; #endif #define CHOICE_VEHICLES_TEXT "@MPUI_VEHICLES" #define CHOICE_VEHICLES_DVAR "scr_vehicles_enabled" #define CHOICE_VEHICLES_DVARTEXT CHOICE_VEHICLES_DVAR"_text" #define CHOICE_VEHICLES_SHOW 1 #define CHOICE_VEHICLES_STRLIST { "@MENU_DISABLED" 0 "@MENU_ENABLED" 1} #ifndef PC #define CHOICE_VEHICLES_EXEC execNow "toggle "CHOICE_VEHICLES_DVAR" 0 1"; play "mouse_click"; #else #define CHOICE_VEHICLES_EXEC play "mouse_click"; #endif #define CHOICE_HARDCORE_TEXT "@MPUI_RULES_HARDCORE" #define CHOICE_HARDCORE_DVAR "scr_hardcore" #define CHOICE_HARDCORE_DVARTEXT CHOICE_HARDCORE_DVAR"_text" #define CHOICE_HARDCORE_SHOW 1 #define CHOICE_HARDCORE_EXEC1 execNowOnDvarIntValue scr_hardcore 0 "exec hardcore_disable.cfg"; #define CHOICE_HARDCORE_EXEC2 execNowOnDvarIntValue scr_hardcore 1 "exec hardcore_settings.cfg"; #define CHOICE_HARDCORE_STRLIST { "@MENU_DISABLED" 0 "@MENU_ENABLED" 1} #ifndef PC #define CHOICE_HARDCORE_EXEC execNow "toggle "CHOICE_HARDCORE_DVAR" 0 1"; play "mouse_click"; CHOICE_HARDCORE_EXEC1 CHOICE_HARDCORE_EXEC2 #else #define CHOICE_HARDCORE_EXEC play "mouse_click"; CHOICE_HARDCORE_EXEC1 CHOICE_HARDCORE_EXEC2 #endif #define CHOICE_HARDPOINTS_TEXT "@MPUI_RULES_AIRSUPPORT" #define CHOICE_HARDPOINTS_DVAR "scr_game_hardpoints" #define CHOICE_HARDPOINTS_DVARTEXT CHOICE_HARDPOINTS_DVAR"_text" #define CHOICE_HARDPOINTS_SHOW 1 #define CHOICE_HARDPOINTS_STRLIST { "@MENU_DISABLED" 0 "@MENU_ENABLED" 1} #ifndef PC #define CHOICE_HARDPOINTS_EXEC exec "toggle "CHOICE_HARDPOINTS_DVAR" 0 1"; play "mouse_click"; #else #define CHOICE_HARDPOINTS_EXEC play "mouse_click"; #endif