//#undef FOG_SCROLL_TIME //#define FOG_SCROLL_TIME 60000 //30000 // //#undef THINFOG_SCROLL_TIME //#define THINFOG_SCROLL_TIME 100000 //50000 // //itemDef //{ // style WINDOW_STYLE_SHADER // rect -107 0 1708 480 // exp rect X((-107) - ((float(milliseconds() % FOG_SCROLL_TIME) / FOG_SCROLL_TIME) * (854))) // background "animbg_fogscroll" // visible 1 // decoration //} //itemDef //{ // style WINDOW_STYLE_SHADER // rect -107 0 1708 480 // exp rect X((-961) + ((float(milliseconds() % THINFOG_SCROLL_TIME) / THINFOG_SCROLL_TIME) * (854))) // background "animbg_fogscrollthin" // visible 1 // decoration //} #ifdef PS3 itemDef { style WINDOW_STYLE_SHADER rect FULLSCREEN_WIDE background "menu_background_coop" visible 1 decoration } #endif // #ifdef PS3 // top black border itemDef { style WINDOW_STYLE_SHADER rect -107 0 854 66 forecolor 1 1 1 1 background "menu_black_line" visible 0 decoration } // bottom black border itemDef { style WINDOW_STYLE_SHADER rect -107 420 854 70 //-50 0 50 480 HORIZONTAL_ALIGN_LEFT VERTICAL_ALIGN_BOTTOM forecolor 1 1 1 1 background "menu_black_line" visible 0 decoration } #include "ui/blurredbg.inc"